Your
Shield applies at an additional 50% power.
When any of your applied
Shield effects are fully absorbed, you gain a stack of
NSLOCTEXT("[1909495A4C2095068D406C9D33F90055]", "E1A7B82949BF1E2182C35FA4F757790F", "Resonance").
Shield: Gain (?%) healing in temporary health. Lasts 8 seconds.
Resonance: Your next weapon combo finisher triggers an additional effect based on your active melody. This effect will consume up to 4 resonance stacks to increase in power.
Menacing>
Deal bonus (50%) arcane damage and apply Shocked to each target hit.
Cathartic>
Deal bonus (50%) bleed damage and apply Wounded to each target hit.
Cheerful>
Heal a nearby injured ally for (75%) healing . Favors yourself and party members. Applies Glee at 3 or more resonance stacks.
Pensive>
Restore mana to a nearby ally in need equal to $statmod:Bard_ResonantWeapon_End_Pensive_AoE.Faddnostat$ + $statmod:Bard_ResonantWeapon_End_Pensive_AoE.F%magicalmax$. Favors yourself and party members.
Epic>
Dispel up to 3 crowd control effects from up to (undefined%) undefined damage nearby ally and apply Pep.Glee: You are amused by the wit of a bard. Gain NaN% Base Mitigation. Heal for (50%) Health every 2 seconds. Lasts 15 seconds and can be extended up to 30 seconds.