Return 100% of damage dealt as health and 50% of damage dealt as mana over the next 6 seconds. Resource replenished is diminished for each target hit beyond the first.
25% additional damage returned as health from
Bleeding targets. This bonus is doubled against
Hemorraging targets.
Bleeding: (15%) bleed damage every second over 6 seconds.
Hemorraging: (20%) bleed damage every 0.5 seconds over 5 seconds.