Deal
(125%) physical damage to target enemy, plus additional damage based on the target's missing health, up to a maximum total of
(125%) physical damage.
Chance to critically hit increased by 15% against
Bleeding targets. This bonus is doubled against
Hemorraging targets.
Bleeding: Suffering (15%) bleed damage every second. Lasts 6 seconds.
Hemorraging: Suffering (20%) bleed damage every 0.5 seconds. Lasts 5 seconds.