Throw a smoke bomb down beneath you that lasts 10 seconds.
While within you gain
NSLOCTEXT("[1909495A4C2095068D406C9D33F90055]", "1D6DD2A14DDC643DD4455BA47BBE9405", "Blurred")Enemies within are periodically afflicted with
(undefined%) undefined damage.
Smoke bomb also grants $linger1:linger0.apply0$ every 4 seconds.
Blurred: 25% Base Evasion