Disclaimer
This is an experimental tool designed to help us see detailed and possibly undocumented changes between patches. Currently only abilities and recipes are shown, more are coming soon.

There may be spoilers, or items that are not available ingame yet. Hopefully this tool can help catch things such as broken recipes more easily.

We show changes based on Codex data, meaning it might not be 100% the same as game data for things that we have to process (like ability descriptions). If you see any issues or have suggestions for data to show, please let us know on Discord.
Class Changes
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Ranger
Hunt of the Bear:
Toggled Ability

Call forth the spiritGain Hunt of the bear, imbuing yourself with 10% increased penetration.Bear</span><br>
Mark of the Bear: When Mark Prey is cast while this Hunt is active, reduceinflict your target mitigation by 15%. with Mark of the Bear

When the Mark expires, the caster receives 15% increased mitigation for 10 seconds.gain <span style="color: #undefined;">NSLOCTEXT("[1909495A4C2095068D406C9D33F90055]", "C3536ED74BB9B10BF42C90BE174275EF", "Appeased Bear Spirit")<
br>
Only one Hunt may be active at a time, and Hunts may not be activated while a Mark is currently active.
Hunt of the Raven:
Toggled Ability

Call forth the spiritGain Hunt of the raven, imbuing yourself with 10% increased accuracy.Raven</span><br>
Mark of the Raven: When Mark Prey is cast while this Hunt is active, reduceinflict your target evasion by 25%. with Mark of the Raven

When the Mark expires, the caster receives 15% increased evasion for 10 seconds.gain <span style="color: #undefined;">NSLOCTEXT("[1909495A4C2095068D406C9D33F90055]", "0DDA5D694799E24E39E8B784CC0B5E80", "Appeased Raven Spirit")<
br>
Only one Hunt may be active at a time, and Hunts may not be activated while a Mark is currently active.
Hunt of the Tiger:
Toggled Ability

Call forth the spiritGain Hunt of the tiger, imbuing yourself with 10% increased critical chance.Tiger</span><br>
Mark of the Tiger: When Mark Prey is cast while this Hunt is active, reduceinflict your target critical avoidance by 25%. with Mark of the Tiger

When the Mark expires, the caster receives 25% increased critical avoidance or 10 seconds.gain <span style="color: #undefined;">NSLOCTEXT("[1909495A4C2095068D406C9D33F90055]", "8BAE561748C79033E177A6B27AD3E2E1", "Appeased Tiger Spirit")<
br>
Only one Hunt may be active at a time, and Hunts may not be activated while a Mark is currently active.
Bard
Resonant Weapon:
Casting non-melody abilities will grant you 1 stack of Resonance Some. Additionally, the longer casted songs and dances will grant an additional stack upon completion. Stacks up to 10 times.

Resonance
Rogue
Caltrops:
Throw out a field of caltrops at target location that lasts 10 seconds.

Enemies that move through this field will rapidly take $linger1:linger0.minmax$, and become $linger1:linger0.apply1$.<br>
Enemy mounts that take damage from this ability also have a 20% to become <
span style="">SnaredSpooked, and have a chance to be dismounted (WIP). Lasts 10 seconds.
Strings / Translations
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Modal_DeconstructItem_Messaging:
Destroy this item and salvage a random assortment of base materials? <Accent_SBody_M_Gold>This action is permanent and cannot be undone.
Modal_AttachGem_Body1: (new)
Attach GemName to <Item_Rare>ItemName ?
Modal_AttachGem_Body2: (new)
Attached gem is destroyed when it is removed.
Modal_ReplaceGem_Body1: (new)
Attach {GemName} to <Item_Rare>{ItemName} ?
Modal_ReplaceGem_Body2: (new)
The currently attached {GemName<}/> will be removed and destroyed.
Modal_RemoveGem_Body1: (new)
Remove GemName from <Item_Rare>ItemName ?
Modal_RemoveGem_Body2: (new)
This gem will be destroyed oncie it is removed.
Modal_RemoveGem_Header: (new)
Remove Gem
Modal_AttachGem_Header: (new)
Attach Gem
Modal_ReplaceGem_Header: (new)
Replace Gem
GemSocketing_RemoveGem_Label: (new)
Remove Gem
Button_AttachGem: (new)
Attach
Button_SearchableResource: (new)
Search For Resource
Modal_DeleteSingleMessage_Messaging2:
Are you sure you want to delete theis messageil?
Modal_DeleteAll_Message2:
{Mail wsWithAttachment} {MailsWithAttachments}|plural(one=mail, cother=mails) will nnot be deleted, because {MailsWithAttachment}|plural(one=it, other=they) {MailsWithAttachment}|plural(one=has, other=have) attachments.
Button_DeliverResources: (new)
Deliver
Button_DonateMaterials: (new)
Donate
Button_Edit: (new)
Edit
Modal_ConfirmMaterialResourceDelivery_Header: (new)
Confirm Delivery
Modal_ConfirmResourceDelivery_Body1: (new)
Deliver {#} {ResourceName} to the Delivery Box?
Modal_ConfirmResourceDelivery_Body2: (new)
Resources cannot be returned once submitted.
Modal_AbandonResourceDelivery_Header: (new)
Abandon Delivery
Modal_AbandonResourceDelivery_Body1: (new)
You have {#} selected resources that have not been delivered to the collector.
Modal_AbandonResourceDelivery_Body2: (new)
Do you want to abandon this delivery and return the resources to your inventory?
ConstructionTurnIn_RequiredMaterials_Subheader1: (new)
Required Materials
ConstructionTurnIn_RequiredMaterials_Subheader2: (new)
All Materials Acquired!
ConstructionTunrIn_InProgress_Label: (new)
Construction in Progress...
Button_EditDonation: (new)
Edit Donation
Button_AbandonDonation: (new)
Abandon Donation
Button_CompleteMayoralCommission: (new)
Complete
Button_AddItems: (new)
Add
Modal_SelectMaterialsForDonation_Header: (new)
Select Materials for Donation
Modal_SelectResourceForDelivery_Header: (new)
Select Resources for Delivery
Button_AbandonDelivery: (new)
Abandon Delivery
Button_EditDelivery: (new)
Edit Delivery
Modal_AbandonMaterialDonation_Header: (new)
Abandon Donation
Modal_AbandonMaterialDonation_Body1: (new)
You have {#} selected materials that have not been donated to the construction project.
Modal_AbandonMaterialDonation_Body2: (new)
Do you want to abandon this donation and return the materials to your inventory?
Modal_ConfirmMaterialDonation_Header: (new)
Confirm Donation
Modal_ConfirmMaterialDonation_Body1: (new)
Donate {#} {ItemName} to the Smithy construction?
Modal_ConfirmMaterialDonation_Body2: (new)
Materials cannot be returned once submitted.
CommissionTurnIn_ActiveCommission_Subheader1: (new)
Active Delivery Commission
CommissionTurnIn_NoActiveCommssion_Label: (new)
No active Delivery Commissions
ConstructionTurnIn_Delivered_Label: (new)
Delivered:
TurnInMenusAcquired_Label: (new)
Acquired
ConstructionTurnIn_NoActiveConstruction_Label: (new)
No active construction projects.
PartyAndRaid_RogueFrameColorLabel: (new)
Rogue
PartyAndRaid_SummonerFrameColorLabel: (new)
Summoner
FreeholdsMaterialStorageDisabled: (new)
Freehold Material Storage is currently disabled.
SummonDeniedDueToSiege: (new)
Cannot summon mounts in an active siege area.
MountRemovedDueToSiege: (new)
Mounts removed in an active siege area.
Recipe Changes
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Old
New
AnimalHusbandry_T3_Trainable_Baby_VeshanKomodo Costs
Sandsquall Komodo 2
Sandsquall Komodo
AnimalHusbandry_T3_Trainable_Baby_VeshanKomodo
Baby Komodo 1
Baby Komodo
Costs
Sandsquall Komodo 2
Sandsquall Komodo
Cooking_T3_Meat_Flailrunner
Flailrunner Meat 1
Flailrunner Meat
Costs
Basilisk Carcass 1
Basilisk Carcass
Cooking_T3_Meat_Basilisk
Basilisk Meat 1
Basilisk Meat
Costs
Basilisk Carcass 1
Basilisk Carcass
AnimalHusbandry_T1_Train_ScorpionBroodling Costs
Scorpion Broodling 1
Scorpion Broodling
AnimalHusbandry_T1_Train_ScorpionBroodling
Scorpion Broodling 1
Scorpion Broodling
Costs
Scorpion Broodling 1
Scorpion Broodling
Weaving_T2_Bolt_Dracaena
Dracaena Bolt 1
Dracaena Bolt
Costs ?
Weaving_T2_Bolt_Dracaena
Dracaena Bolt 1
Dracaena Bolt
Costs ?
AnimalHusbandry_T2_Train_Crab
CrabBeast Of Burden 1
CrabBeast Of Burden
Costs
Crab 1
Crab
AnimalHusbandry_T2_Train_Crab
Crab Beast Of Burden 1
Crab Beast Of Burden
Costs
Crab 1
Crab
ArcaneEngineering_T3_Weapon_Focus_OH_IronhideBasilisk
Stonehide Scale 1
Stonehide Scale
Costs
Oily Scale 1
Oily Scale
Basilisk Scale 1
Basilisk Scale
Steel Ingot 1
Steel Ingot